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pollocks, in "More Kitchen Swor'ppliances" - [Swords Comic]

Why does this comic hurt?

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Just don’t drink out of the swug

Kempeth, in AI Spin-off community

This is something I don’t get about lemmy. Here’s a platform that really struggles to build communities that are active and alive yet everyone seems hellbent on fracturing the user base into the most specific and niche subdivisions.

I mean this is just my personal opinion but I’d much rather have one community that’s lively but includes elements I don’t particularly care for than 6 communities that each get one post a week.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

I am very much avoiding breaking off communities from dnd, BUT in this case I know many people hate AI art in general so I’d rather just siphon that off to its own area

Doubleohdonut,

Thanks for that BigFig! You’re doing such a great job with thes3 communities! I appreciate you keeping the art separate from the discussion and the memes 🙂

Kempeth,

I can only speak for myself but I wouldn’t mind some ai generated pictures on my normal feed. But not the way you’re currently posting them on the other slice.

Individual images only fill up the feed without adding much to discuss. There’s not much to say beyond a “nice” in the comments. I’d much prefer it being an album with some context what you did with it.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Personally, my perfect solution would be for Lemmy to implement post tags similar to hashtagging and then the ability for users to filter via those tags. This would allow us to have ONE community in !dnd and then just filter what you want to see, but until and if they implement something like that, for the sake of sating those that do like the organization, this is the solution for now. I hope it makes sense

Lateralking,

Agree, it’s starting to put me off tbh.

TomBishop, in [Sly Flourish] Organizing Digital RPG Materials

My system starts similar, but I prefer categorising by type of resource over publisher, when I have a lot of files. The publisher doesn’t hold much value to me and simply dumping everything into a single folder, even under system can become messy quickly. I sort by system, rules, adventures and sometimes by supplements or additional material like cheat sheets, when there are too many. For some things I also keep a table (or plan to create one some day, haha), because adventures and random tables might work for different systems and I’d like to remember them.

Jon-H558, in [BoLS] D&D: Five Of The Weirdest Mundane Items In 5E

We had fun with barking box and using it behind a camp of bandits to distract on on ambush.

Another fun was bag of tricks and pulling random badgers, rats or even elk out in the middle of battle.

Neato, in Regarding OC Posts and Advertising
@Neato@kbin.social avatar

Agreed. Those stipulations are what I was used to on Reddit and seemed to work for those communities there. Every post has something for free but there's a link to more that's paid. It's exactly how I found most of the content I've bought and subscribed to over the years.

C4RP3_N0CT3M, in ok whose car is this?

That's great

ruapho, in ok whose car is this?

Need this! :)

all_or_nothing, in [The Gamer] Dungeons & Dragons: 9 Tips For Running A Pirate Campaign

I have been running a pirate campaign for quite awhile and some that I would add are:

  • Be careful how evil you let the players get. Too much evil is difficult to run especially in civilized port cities.
  • I have allowed my players to learn new tool or skill proficiencies using downtime on the boat, there’s a lot of traveling and this helps give them incentive to use the boat more.
  • Don’t take away their boat more than once or twice during the campaign for narrative reasons, it gets old and they invest a lot of money and resources into it. If they mess up and lose or sink their boat, that’s on them.
  • Make sure there’s enough quests that need a boat, otherwise they might revert to old habits of traveling across land.
Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Make sure there’s enough quests that need a boat, otherwise they might revert to old habits of traveling across land.

Pirates?? The far inland?? Impossible!

plethora,

Be careful how evil you let the players get.

How do you manage this? Isn’t pirating kind of inherently evil? Do you need to set up an evil empire with the party playing Robin Hood on the high seas?

Hairyblue, in [Gematsu] Baldur’s Gate III details Dark Urge, Orin the Red, character identity, and romance
@Hairyblue@kbin.social avatar

This is great. I'm beyond hyped for this game.

There is a Baldur's Gate 3 community on the Fediverse.
@baldurs_gate_3

teuast, in ok whose car is this?

rolled a 2

sounds about right

owenfromcanada, in It's Homebrew Time! This time, I'll be sharing the Archer Class: A non-caster (depending on subclass) alternative to the ranger, with a bit less focus on nature (open images in new tab if too small)
@owenfromcanada@lemmy.world avatar

Edit: moved comment to homebrew community

unmarketableplushie, in It's Homebrew Time! This time, I'll be sharing the Archer Class: A non-caster (depending on subclass) alternative to the ranger, with a bit less focus on nature (open images in new tab if too small)
@unmarketableplushie@pawb.social avatar

Interesting concept! I can’t comment too much on the balance, but I still have come criticisms.

  • Charisma doesn’t make a whole lot of sense for a saving throw proficiency. I would probably replace it with Intelligence.
  • The weapon proficiencies are also a bit odd. The player starts with melee weapons, gets access to fighting styles that benefit their usage, but isn’t proficient in them? They should at least get proficiency with all simple weapons maybe a list like: “simple weapons, blowgun, hand crossbow, heavy crossbow, longbow” would be good.
  • No abilities at second level? I guess that might be because that’s when the ranger gets spells and you removed that. It’s super disappointing to level up, especially after the first level-up of the game, and get literally no new abilities. Out of all the base classes in the game, only spellcasters get “dead levels” (levels without any features), and that’s because they get access to the next spell level on those levels (exception: the warlock’s level 18 is dead, but to be fair that’s after they can cast 9th level spells, plus they at least get a new Invocation). Maybe give them Action Surge or something?
  • The whole class feels very loaded towards the subclasses doing things while the “chassis” of the class doesn’t do a whole lot. I’m not sure if that’s a bad thing or not, but that definitely stuck out to me.
  • I feel like it would make more sense for the Spellshot to be a ⅓-caster (like eldritch knight or arcane trickster instead of getting spells up to 7th level. That’s how other subclass casters do it. Subclass casters also usually get their own spell lists.
  • Magic Arrows is super confusing, relies too much on randomness, and doesn’t scale well.
  • I know I’m being mostly negative here, but I really love the concept behind the Jagged Arrow archer. It’s a very flavourful concept and I feel like we need more subclasses like that.
ReadyUser31, in [The Gamer] Dungeons & Dragons: 10 Best Monsters For A Old Western Setting

I ran a wild west game of 5e called Spellslinger for three years from 3rd to 15th. You can actually adapt most DnD monsters and races quite easily to a wild west them.

  • Dwarves - gold and mithril prospectors
  • Wood elves - dessert nomads
  • Aaracocra - native Americans although you need to be respectful obviously
  • Tielflings - always played piano in bars for some reason
  • Giants - desert giants work really naturally

It also turns out they’re is an absolute ton of fantasy wild west art which serves for great inspiration.

Spellslinger

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

thats…fantastic! New inspiration for me, wild west fantasy

ReadyUser31,

It was so much fun to run as well. Watch a few episodes of West World, or Cowboys vs Aliens, and you would be brimming with ideas.

The ever-present ‘southern desert’ in my campaign world is now firmly and forever going to be a wild west frontier for sure.

The only regret I have is that I didn’t have this mini at the time! warforged sheriff mini

Commanderoptimism, (edited ) in What are some of the most fun/broken low level magical items that you have had in your party?

I gave my party this Bag of Wonderus Randomization and reflavored it as magical D100 die that they were given and it spits out the results. Tons of fun to be had from it

teraflopsweat, in What are some of the most fun/broken low level magical items that you have had in your party?

I can’t remember the name of the item, but the bag of beans can make for some proper insanity

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