Trail of Flowers Battlemap (lemmy.world)
On your journey you come across a clearing in the woods blooming with springtime flowers. You are put at ease, but not so much as to let your guard down.
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On your journey you come across a clearing in the woods blooming with springtime flowers. You are put at ease, but not so much as to let your guard down.
You’ve been following this winding trail through the windswept dunes for days. Ahead you see it split. You worry about the choice you have to make, with your supplies near gone.
Hi everyone!...
Your boots were waterlogged hours ago, but your party continues trudging through the marsh. Danger lurks just below the surface here, and your feet are the least of your concern.
As the sun fades it casts long shadows. Every movement from the trees reflects in the shadows and you keep thinking something is there. Roll perception.
The salty sea air fills your lungs and a constant cool breeze blows inland from here. The map led here, but where exactly is here?
This time the release is a phased map! One of the winning themes for the month is underwater, so I decided to go for a shark-themed map. The fun thing about this one is that it is loopable, so you can loop the shark as many times as you want, before launching it into an attack. If you want to loop it, you can go from phase 8 to...
Over the water, you stop to take in the river and think about the choice ahead of you. Which way was town?
“She turns wandering children into pumpkins!” While you’re not sure if this is true, your party is careful not to disturb the pumpkins as you approach the crone’s cottage....
The rush of the crisp water here echoes off the cliffs nearby, carrying on the cool air. Trout jump in the water occasionally, distracting you from…
Mixed plains stretch ahead of you. The path here is so rarely travelled nature has overtaken it. Sometimes the path less travelled means finding your own way....
Nothing grows here. Nothing lives here. You were warned not to enter the Deadlands, but folktales of “adventurers never returning” never bothered you before.
Following this ancient stone path into the hills you come upon an old stone gateway. Passing through it, you feel uneasy and you ready your guard.
They say dryads one inhabited this forest. Your party hasn’t seen one yet, but watch every tree more carefully than one ought need to watch trees.
I’m not a DM and I’ve never played DND so maybe this sucks but I thought I’d pass it on because I like browsing this community....
The roaring sound of wind sifting through the falling leaves fills the air here. The rocks ahead look inviting, almost begging to be climbed on. The day is full of possibilities.
Mist and deep red light shroud this forest. No birds chirp. No animals stir. And yet, there is something here. The primal part of your brain can sense it.
Pumpkins adorn the path just out of town. The villagers put them out every year as an offering to ward off evil spirits. It has worked for them every other year…
The trees roots twist and grow unnaturally along the footpath in this dark forest. You don’t need to be a druid to sense that nature is unbalanced here.
This path seems only just enough traffic to keep clear. The pristine woods and cool air fills your soul and you hold your head a little higher and give nature a little smile.
“Won’t you come in for cider and pie?” The offer is endearing but something about this homestead is unnerving.
“The day grows long as you continue your journey through the rocky hills. Is it your imagination or is there movement in the shadows?”
“Hold your weapons on guard as you enter the frozen mountain steps. The many cliffs are rife with hiding places for bandits and monsters.”
“You hear the rustling of leaves as the trees change color. Ahead, one of branch of the road is washed out. Has it been used recently?”
“Your party comes across a small camp near the small ponds here. They must be transitory or else this place would be an oasis.”