abraxas,

I agree re: coop. They seem to be the way of the future. Some people I game with get really frustrated being less competitive than the rest in games like Dominion, where taking your time and planning out your turns has huge return but makes everyone have to sit and wait (and don’t talk to me, I’m figuring out whether I’m going to play my Laboratory or my Sentry first!)

For some reason, though, Pandemic goes over like a dead weight to most people. So much so, I’ve never bought Pandemic Legacy as good as it looks. Arkham horror is too crunchy for some, but just right for others. Spirit Island, surprisingly, has been a sweet spot for some recently. It’s a little hard to get good at, but the sliding difficulty scale is really granular.

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