JoshHolme,

The biggest issue with the headset right now(aside from the price) is the battery life. 2 hours needs to be extended to at least 4 I think.

conciselyverbose,

The battery takes USB C and lets you use it indefinitely plugged in. We'll have to see the power draw but there effectively has to be the ability to use a third party battery pack with the official one.

The price is high but for what it is I think it's super aggressive honestly. I don't think you'd find anyone else bringing a dumb headset at that resolution and latency without passthrough or the fact that it's a computer for much under $2k.

(Definitely out of my budget, but I'm using it as motivation to get my shit together and finally start writing apps to sell and see if I can make enough to justify the price to myself.)

JoshHolme,

Even with that, I’d like the battery to be hot swappable but it seems that if you swap batteries the headset hard shuts off

conciselyverbose,

Unless they had another battery in the headset itself (more weight), there isn't really another way to do it. The choices they made all make sense (though I'd prefer support for arbitrary desktop apps, which I'm assuming won't be a thing).

If I do manage to earn enough extra cash to justify the cost, I'll likely get a significantly bigger battery and rig up a pouch or mini backpack or something for longer portable use when I want to do that. But there is a reason they're sticking to a proprietary connector. It means you can do all the power regulation in the block and just receive it where it needs to be on the part on your face, which means less weight.

AshDene,
@AshDene@kbin.social avatar

Let me walk around and build a 3d model of a house/building/garden/...

Then let me start adding and deleting things sims style on a miniature version displayed on a desk.

And then let me show that to clients. Preferably with an option to do it live in front of them.

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