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Todd Howard says that Starfield's ship AI sucks on purpose so players can actually hit stuff: 'You have to make the AI really stupid' (www.pcgamer.com)

Todd Howard agrees that it was a bit of a pain to get right, as he said in a recent interview with the Academy of Interactive Arts & Sciences. "[Space combat] was way harder than we thought … We see a lot of space games where you're gonna have like, derelict ships or other things to fly around, just to get a sense of motion,...

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