Hey , so you need to add REAPER to the audio editing list here, even if you feel a need to put an asterisk next to it. Development is extremely open and advanced. Really the only reason it’s not foss is because it was built on using elastique which is proprietary. The developer lead dev (Justin Frankel) is a very outspoken advocate for foss and has a plethora of open source software available. And to add to this REAPER is the most advanced, efficient, and full featured option in the entire world of audio software so it should be a real point of pride for the community and I’m sure if you asked any of the devs who develop the other audio programs on the list, they would say the exact same thing.
You can get NewPipe from F-Droid if you’re on Android. It does PeerTube and even Bandcamp streaming. It also allows you to use YouTube ad-free - and there’s a version with built-in SponsorBlock for skipping those in-video ads/promos.
i mean, i can’t think of a proprietary application that does everything that blender does, so there’s no need to list blender as an ‘alternative’ i guess.
i’m not particularly familiar with the 3d modeling space, i’ve only done basic stuff. feel free to correct me
@conno02 hot take: people saying GIMP is the Alternative to Photoshop without saying its UX it's the most unusable ever. Even Krita or Affinity Photo/Designer have better user interfaces than GIMP.
I work in Architecture and fully transitioned our firm from using 3dsMax and Vray with Blender just before the pandemic started. Haven’t looked back ever since. Blender does a lot of things but for the most part, it’s an alternative to any mesh based 3d modeling and sculpting program. E.g. 3dsMax, Maya, C4D, Zbrush, etc.
yeah, after reading the article, its absence is quite odd-- i guess the author thinks its hard to learn, or something.
blender is my first 3d modeling & sculpting program, and it did take me a long time (6 months) to learn. i guess there could be some merit in not including blender, but i haven’t tried the other programs, so i wouldn’t know
Knowing what I know now, I would say Blender is a lot easier to learn and master than 3dsMax or Maya. Blender does have some quirks that 3dsMax does easier like grouping vs collections but you can just use add-ons to do the same things. I haven’t really found anything lacking with Blender that made me want to go back to Max. I’m happy to be rid of that software and just Autodesk in general.
hi all, i’m new to openrgb, (and first post on Lemmy), i’m trying this software but many problem with software, or better with profiles. I have a windows 10 pc, rayzen5 cpu, amd gpu, some corsair fan, some razer led stripe and keyboard. All device are set correctly i think and openrgb see all and manage it, but everytime i close app, at restart cannot load profile (or better load but seem no change), loose effect in use, loose parameter, loose hardware sync config, each time need to setup everything again… is this normal? i’m using 0.8 release, because 0.9 did not load any plugin in my case.
I love OpenRGB. It’s such a fast and lightweight alternative to Corsair iCUE, which is needlessly heavy, clunky, and resource-intensive just to tell your lights what color to be.
I have combined OpenRGB with openrgb-python and a Python script like here to make my PC cycle from blue to red according to the maximum temperature between CPU and GPU. Now i can see even a light load on my CPU (< 2°C) by simply looking at the pc. OpenRGB can even control the RGB on my DualShock 4.
I'm using ckb-next for my Corsair peripherals. Every other component in my Linux system either doesn't have RGB or has RGB intentionally disabled in the UEFI.
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