@upmultimedia@mastodon.gamedev.place
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upmultimedia

@[email protected]

Indie dev (Naarm/Melbourne). Liberation is my space adventure game, out now!

Linux/Godot

My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)

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casualbebop, to random
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I've always avoided faces in my work, but realize it's kind of a pivotal thing if I want an audience to be able to connect with my work. Ultimately I want to make things that study the human condition. So, this is my first attempt at a human face (along with some quick figure concepts!

image/png
image/png
image/png

upmultimedia,
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@casualbebop faces are overrated when you've got bodies like that

anomnomnomaly, to random
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This last week I have been rewatching for the first time in about a decade or so.

Aside from some slightly ropey CGI in some scenes (mostly Cylon movement), it's just as enjoyable as it was the first time round some 20yrs ago.

Fuck... 20yrs ago... I feel so old.

Currently halfway through season 2.


upmultimedia,
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@anomnomnomaly Season 2 is the peak I think. Twists and turns and so many good little character moments!

upmultimedia, to random
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