godot gamedev @ Color Gray

music production and sounddesign.

guitar player for Kristiana Millere and Kiss Of The Dolls.

Currently I primarily use this account for shitposting about Godot engine related tech things, so feel free to follow if you're into that stuff :D

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brycedixon, to random
@brycedixon@peoplemaking.games avatar

Kind of disappointing when I'm reminded by people outside the industry that the vast majority of people don't know the tools necessary or available to them.

You don't need to spend any money to make a game. is free and open source. is free and open source. So is .
I feel like a lot of people assume you need to buy tools and an engine and assets because "making a game is hard" and "tools to do hard things cost money because the problems are hard to solve."

I wonder if there are better ways we as developers can do outreach and raise awareness of the tools available for people who want to be developers but have no clue what to even search for.

rp,
@rp@peoplemaking.games avatar

@brycedixon audacity, sfxer, and a whole lot of other applications and VST plugins and whatnot are free for audio/music production.

That said, if you can spare at least a bit of money, it does make things a bit easier.

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