You might enjoy “The Surge” 1 and 2, they’re souls-like in gameplay but in a more industrial-punk atmosphere. There’s also the “Darksiders” games, I enjoyed all 3 of them. They’re action-RPGs, but “Darksiders 3” is closest to a souls-like. “Remnant: From the Ashes” and “Remnant 2” are also very good fun.
You have perfectctly described what I have been trying to grasp for years. I’ve found myself liking less and less so many movies from the last ~20 years, but I just couldn’t put my finger on what specifically the reason was. I knew I didn’t like the writing, and especially didn’t like the humor (in particular how forced it felt), but I couldn’t determine quite why.
What I did know is that it felt like writers saw their audiences as big dumb idiots who can’t detect any nuance in writing, and need everything spelled out for them. It made many movies unwatchably unenjoyable, to the point that I have only seen… I think 5 of the MCU movies (a few of the early ones, a fee of the more recent ones).
I’m not an engineer by any stretch, but I imagine it would be the downward force of the weight of the rest of the building on the top-middle of the butt. The resulting pressure would hold the rest in place.
I saw it as more of a statement on how producers/writers/whoever perceive their audiences. They think that just seeing Batman beat the shit out of a guy isn’t exciting/engaging enough, but having him then say something “relatable” will evoke a positive response.