while I barely get a chance to tinker on my platformer these days, for a while I've been considering attempting to unify wall sliding and sliding on steep angles, because I wanted to better handle curved surfaces and rotating colliders
this is my first proper attempt and I think it's going to work! I even get a little Akira slide when a slope becomes a floor #gamedev#indiedev
#WishlistWednesday time! Wishlisting a game tells Steam you and gamers like you might enjoy our game, so if #somnipathygame looks interesting to you, hit the wishlist button and it'll really help us out!
Introducing: the BEAR. I fixed Schifahren's vehicle collisions and focused on sth less relevant. Like everything here, the bear is also fully code-generated.