"The technology is currently flawed. Therefore we should not invest resources in making it better." Odd approach.
Frankly, even if the "quality" is poor, the quantity is actually a significant boon. I can have content that actually caters to my interests rather than just whatever the big studios decide I'm going to get to pick from. I can make it myself, if I want. Even with the relatively crude tools we already have.
For example, I do game-mastering for TTRPGs, and ChatGPT and Stable Diffusion have vastly improved the quality and quantity of material I'm able to present to my players. I can lavishly illustrate my adventures. The images aren't as good as a professional artist would make, but given that I would never have hired a professional artist in the first place and even if I did they wouldn't have been able to churn those images out in time for tomorrow's session, that's still a huge improvement.