skullgiver,
@skullgiver@popplesburger.hilciferous.nl avatar

If Microsoft has actually fixed the nausea issue then that’s a major breakthrough. Not everyone is affected equally, but some people just can’t stand more than a few seconds of AR/VR. If you need to equip a broad audience like an army, it’s practically impossible not to make a significant amount of them puke.

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

sigh I remember what, just hardly 6 months ago when these reports first came out. People were saying it was the death of VR and AR, between this and parts of the WMR team being cut.

I had a feeling that that would not be the case, and here we are lmao.

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