I hate time zones, especially when I'm stupid
The primary application at my job was…not well written. Originally .NET Framework 3.5 with a strange collection of approaches to MVC. SQL Server for data. I claimed it look like something written by CS students fresh out of college on their first job. Turned out I was close…it was written by 3rd-year CS interns. We’ve...
Make Invalid States Unrepresentable (www.youtube.com)
Rust Data Modelling WITHOUT OOP
The Rust I Wanted Had No Future (graydon2.dreamwidth.org)
[Rust] Why code in text like a peasant when you can code using emojis (tomdebruijn.com)
Why use pi when you can use 🥧...
Rethinking Compiler Design - Melosynthos
This thread delves into contemplating the concept of “Melosynthos,” more aligned towards being a compiler generator rather than strictly a parser generator....
What are your thoughts on Visual Programming languages?
Do you think they can be powerful enough to build production-grade applications some day or are they going to stay as educational tools or build into specific applications forever?
Which programming languages do you use?
It seems like there are about 22 27 46 219 320 493 1840 active subscribers here. I have a few questions for you all....
How'd you get into programming?
Personally, I started off with Roblox back in the early 2010s, and taught myself Lua. I really liked those Tycoon games, and wanted to see how they worked....
Python Design Patterns (refactoring.guru)
Design patterns are typical solutions to commonly occurring problems in software design. They are like pre-made blueprints that you can customize to solve a recurring design problem in your code.
Vlojure, a FOSS circle-y visual programming frontend for... Clojure, duh (vlojure.io)
Rust fact vs. fiction: 5 Insights from Google's Rust journey in 2022 (opensource.googleblog.com)
Rust adoption at Google:...
Build Your Own Docker with Linux Namespaces, cgroups, and chroot: Hands-on Guide (akashrajpurohit.com)
There’s nothing like a good hands-on to understand what your tools are doing under the hood....
Any indie/hobbiest game devs here? Show off what you're working on!
I'd love to see what kind of a game dev community we have here on beehaw and help each other out. Whether you use Unreal, Unity, Godot or even your own engine, let's see what you got!