Rentlar,

Like I said in a Beehaw comment about the video, LMG needs to vastly improve their Quality Assurance process if they want their new “Labs” initiative to hold weight. I’ve watched LTT with friends more for the entertainment and taken the data with a grain of salt.

It’s clear they need to slow down to review more carefully, whether that’s by lengthening release rate and schedules, or by hiring more staff to spread out across projects.

Steve and Gamers Nexus were just putting together what the community already told Linus and co. Linus and his staff were clearly well aware that there is intense pressure to release on timelines that don’t allow for proper checking at filming time and allow mistakes to pass through. This is from their own LMG produced videos, not taken substantially out of context.

So from the above I don’t buy Linus’ claims that Steve could or should have discussed this privately or anything. Steve is only bringing it up in this way because they have, to some extent, been wilfully ignoring these issues that are right in front of them and a chat with GN likely wouldn’t have changed that. Why? My reasoning is recommendations to slow down the rate of release aren’t good for business.

I’ve always appreciated GN’s methodology and they pride themselves on holding a high ethical standard for their technical reviews. Not everyone can easily reach that same standard but the onus is on LMG to show that their tests are trustworthy and that starts with diligent, researched information, testing and good Quality Control.

(I won’t touch on the Billet issue besides LMG fucked up on that and Linus needs to work that out with Billet directly and apologize).

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