Pantheon: Rise of the Fallen - Art Update

A game that is still a long way from release, but one on my watch list. I am kind of ok with this style. Games do not have to be ultra realistic to be immersive for me. I hope this allows a good implementation of RTX into the game with lighting and reflections.

They say this makes the game quicker and more responsive. I agree with them that this is the make or break of any game. Sluggish responses in game are tedious. There is nothing worse in any MMO than when server issues show up with elastic banding effect, or using abilities and seeing nothing happen.

All in all I am on board with the thinking in Pantheon. I haven’t subbed a Patreon or whatever they are implementing just yet.

Defaced,

Wow, what the heck happened to this game…this art style is awful. It’s like they threw out the original vision that Brad McQuaid wanted after he died and went with this shitty warcraft clone that every Korean grind fest MMO implements. This is a hard pass from me, I’ll be surprised if this game ever gets released.

Syldon,
@Syldon@feddit.uk avatar

Forgot to add that this is a Unity engine game. I haven’t seen any intentions to move away from that yet.

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