Wine-GE-Proton8-25-LoL Released
THIS BUILD IS ONLY FOR LEAGUE OF LEGENDS FROM RIOT GAMES.
<span style="color:#323232;">proton-wine updated to bleeding edge used in GE 8-25 builds
</span><span style="color:#323232;">League of Legends patches rebased onto proton-wine
</span><span style="color:#323232;">Patch 13.22/23 fix from moonshadow applied (thank you!!!)
</span><span style="color:#323232;">Backport of upstream patch required for LoL (thanks MarshNello for bisecting this!) https://gitlab.winehq.org/wine/wine/-/commit/ea640f6cece7660ffc853b7d574fbe52af34901a
</span><span style="color:#323232;">Rebase of ntdll-WRITECOPY patches from staging added on top of proton (needed for LoL)
</span><span style="color:#323232;">All current Wine-GE patches from main Wine-GE build are included.
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For any other current wine builders – as far as we’ve found LoL needs the LoL patches from this build alongside ntdll-WRITECOPY from staging to work on vanilla. If building 8.15 or older it also requires this commit to be backported: …winehq.org/…/ea640f6cece7660ffc853b7d574fbe52af3…
It’s not recommended to use anything older than 8.0 because pre-8.0 builds break the JP and KR region clients.
![](https://kbin.cafe/media/cache/resolve/entry_thumb/31/6f/316f908570470e27a78ed0a636f2ce0b4886d9c33715170d8d46d0d248ca7401.png)
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