Updated my destructibles plugin!
Recently updated my destructibles C# plugin for anyone who’s interested, it makes it easy to convert shard scenes made with blenders fracture into packed scenes of rigid bodies + scaling, position and rotating them. They can be pre-generated before into a packed scene or generated during runtime with custom fade effects as well.
![](https://kbin.cafe/media/cache/resolve/entry_thumb/d6/d8/d6d82dd605ddb403a2f575028bcf35eab419c9288dc10230108498708168fbe7.png)
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