ampersandrew,
@ampersandrew@kbin.social avatar

It's modern enough but old school. I had barely sampled C&C back in the day (this game, I'm told, is a lot like C&C3), but I played a ton of StarCraft, and the mission they gave on the show floor was definitely great for showing off the unit escalation and rock paper scissors of it all. If you're looking for another one of those, there's a good chance they nailed it. For me, however, I think I'd like to see a different take on the genre, at least for multiplayer. The fog of war would instill a sense of dread in me that no amount of scouting could ever alleviate, and while winning a game of an RTS is super empowering, losing felt so awful that I'm not sure I want to do it again. They're seemingly not changing anything drastic and just making another one of those, which is fine, because there aren't a lot of those. I'm much less interested in playing games with a mouse these days, but somehow this game has full controller support listed on the store page. I know AOE2 got updated with clever controller options, but like I said; they're not rocking the boat with this game, so it's surprising that they somehow have controller inputs working. When I played the demo, it was on a mouse and keyboard.

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