Toribor,
@Toribor@corndog.social avatar

What is Vampire Survivors lacking that would more firmly define it as a roguelike? Weapon pickups are randomized, each run is short but there is meta progression as you play. I’m not disagreeing I’m just not sure what the difference really is when compared to something like Hades.

Edit: Saw another comment referencing the lack of level randomization so that makes sense.

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