kromem,

Do you like doing the exact same thing over and over on a thousand different planets?

Like go through the exact same building layout with the exact same decorations and exact same enemies several times over, but one time on a procedurally generated desert moon and another time on an ice planet?

Do you really like floating through glowing sparks in zero gravity in the most boring mini game since Pong? Would you like to play that mini game over 200 times to fully upgrade your character?

Have you ever felt like characters have too much emotion and soul in their animations and portrayal over the past few years of games? Want to go back to an era where they feel like they’ve been cut from cardboard and might as well be voiced by AI?

Do you love loading screens so much that within a brief bit of travel to drop off something in a game that’s mostly fetch quests you see a loading screen a half dozen times and mostly ‘travel’ through menus? And don’t worry - if you want more immersion and avoid jumping into menus you can still do that, and instead of six loading screens you’ll get about a dozen!

Do you feel like games these days have too much variety in equipment and weapons? Want only a handful of weapon types to choose from, most of which are terrible and several of which are completely unviable? Do you want core gameplay mechanics gated behind skill point assignment to artificially pad leveling up?

If all these features seem like they deliver the game you’ve always dreamed of playing in 2023, then Starfield, the next-gen Bethesda game in development for a decade, might just be the game for you.

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