beefcat, (edited )
@beefcat@lemmy.world avatar

MSAA only samples the geometry multiple times, not the whole scene. It doesn’t work very well in games with a lot of shaders and other post process work, which is basically every game made in the last decade.

What GP is describing is SSAA (Super sampled anti-aliasing).

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • uselessserver093
  • Food
  • aaaaaaacccccccce
  • [email protected]
  • test
  • CafeMeta
  • testmag
  • MUD
  • RhythmGameZone
  • RSS
  • dabs
  • Socialism
  • KbinCafe
  • TheResearchGuardian
  • Ask_kbincafe
  • oklahoma
  • feritale
  • SuperSentai
  • KamenRider
  • All magazines