Kempeth,

Not so much a strategy but a rules upgrade:

Too many games of UNO end in very predictable and unspectacular fashion because one player is clearly ahead but their neighboring players don’t have any cards to throw down.

Allowing every player to attack any other player not only mitigates this issue but also makes the game much more dynamic.

Playing a +2? Simply point at the player you want to draw two cards. With a +4 you could even let the attacker split the attack and say “you take 2 and you take 2”

legendarydromedary,
@legendarydromedary@lemmy.one avatar

This’ll make games significantly longer, though. I prefer to just end the round and start a new one

Kempeth,

To each their own. I’d much rather play a longer but more exciting game. “At least it’s over quickly” isn’t exactly a ringing endorsement for a game…

Steveanonymous,
@Steveanonymous@lemmy.world avatar

Always change the color with a number to find out what card the other player has

In two player games keep a reverse-skip-card chain ready for the end game

Hawke,

Keeping those cards is risky though because they’re high point value. So if the opponent does go out they score a lot.

Steveanonymous,
@Steveanonymous@lemmy.world avatar

We don’t do point values at my house tho

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