Morgikan,
@Morgikan@lemm.ee avatar

I disagree with some of their assessment. Specifically the point that you really aren’t given enough information to weigh out which decisions you go with and that is something problematic. Unknowns are pretty inherent with Dungeons and Dragons. In tabletop, you typically don’t know what the outcome is going to be. You can only veer towards decisions you think will be a net positive and then hope you make your rolls.

With a couple of exceptions, no decision you make is really game over for you. It just changes how the story unfolds.

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