VindictiveJudge,

Oh, Morrowind is easily my favorite, and the absurdly detailed lore and interlinked world is a huge part of that. When you suddenly realize that almost everything is interconnected and even the most out-of-the-way characters are usually connected to a major faction or overarching plot in some way is fantastic. But where Morrowind really starts to shine is on the third or fourth run when you really start to realize that scope and it’s hard to convince someone now to put that kind of commitment into a game, especially one that’s kind of clunky by modern standards. There are just so many games now that people will play something that big once or twice and move on, but that’s barely scratching the surface of the world Morrowind offers; even if you do everything you can in one run, mutually exclusive factions and mutually exclusive routes within factions mean that you’ll need to play again and again and again to really see how deep it all goes.

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