sxan,
@sxan@midwest.social avatar

I got frustrated by the difficulty curve. It’s easy for a few levels, and then suddenly impossible. There are enough easy levels at the beginning that it quickly becomes tedious to grind through back to something interesting.

That said, I’m not a huge fan of the monotonous nature of rogue-like games, and Shattered Pixel is well-done and good-looking. I just wish the level difficulty scaling were more linear.

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