The biggest "narrative dissonance" in adventure games set in the modern day is the lack of retail stores.
Need a screwdriver? Better hope there’s one lying under a brick in a back alley somewhere!...
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Need a screwdriver? Better hope there’s one lying under a brick in a back alley somewhere!...
Yes this is outside the scope of “Adventure” and “Point-and-Click” games, not really sure if the Narrative genre would be something different from visual novel....
What’s your favorite interface in adventure games? Doesn’t necessarily have to be the most perfect or easy to use; just the one that you’re the most partial to....