Clear all my debts, pay for my kid to go to any college he wants.
Renovate my house, or buy a new one. My house needs a lot of work but I've never had the funds to do much about it. There's electrical work and plumbing that needs to be done, roof needs to be replaced, hot water heater needs to be replaced, etc.
Open a computer repair shop. It's something I've always wanted to do, but computer repair for end users isn't as profitable as it once was.
Open a Retro Gaming & Computing museum. With every console you can imagine. And retro computers. And giant CRT televisions and monitors. With a giant collection of games. Everything is plugged in, with multiple controllers, ready to be played! I'd probably have a gallery of pinball tables attached as well.
I don't know the details, but I'd try to start some sort of e-waste program that tries to preserve retro tech rather than see it go to a landfill, or even rather than seeing it get scrapped for copper, etc.
Park the rest in the highest interest account that'll have me and live off the interest without touching the principal as much as as I can, do whatever the fuck I want for the rest of my days.
Controlling shares in smaller mining, green energy, & electric component(motors, solenoids, etc) stocks, and merging them together for vertical integration. Machinery, logistics, & other production stocks, merging into a separate conglomerate for vertical integration. Cargo boat manufacturing companies who specialize in low emissions. Politicians to get more subsidies in those areas, and promote my business practices while penalizing others.
Supply, production setup, logistics, I might throw in marketing just so they REALLY don’t have to go to anyone else. Any business who doesn’t want to worry about the dirty work will go to me. And they will listen to me..
All the things. Like others have said it’s an insane amount of money.
But realistically, after debt, setting up family, I’d probably buy a (few?) of my dream cars, along with a “project car”. Along with some secured garage somewhere. Also fix up my basement, an/or get a new house (but not into anything crazy, I don’t want a mansion). Find a good charity (or 5) and donate.
But most importantly I’d pay my damn taxes! Not gonna be one of those fucker billionaires that wants to skirt on their basic social responsibility.
I have ongoing hobbies like training my dog and doing garden-stuff during summer but other than that, I switch between gaming, reading, writing, drawing and making pixel art. I've had the same hobbies for years and must have spent several 1000 hours doing all of them by now but suspect I'd have burned out on everything if I didn't switch around. I like making things but I'm not trying to make any of it into a side-hustle - I have plenty work at work - so there is no pressure to keep doing a particular hobby when it begins to feel stale.
Yeah even if you parked your billion in some account with super low interest, say 0.1%, it'd still generate a million dollars a year without you even doing a thing.
I've been a co creator on a game that's been in the works for about 10 years now, we finally started making real progress 3 years ago. It requires so much research, planning, and many many drafts let alone future fine tuning. I had to get better at drawing, developing designs, research many things about what and why characters look like.
It's something that I do because I want to bring to life this project, and it's an active part of my life.
It takes a lot of steps, so it naturally became time consuming. I am still passionate today as I was 10 years ago when the project was just a pipe dream. It was a place to escape to, something personal to grow. It was fun as it was difficult to create something, so I would say it naturally became something that takes many years to truly come to life.
I started working on my first game about 6 months ago and I am still far from done. Game Dev takes waaay longer than I expected. Just wondering what is the game that you're working on? And any advice when it comes to marketing? I haven't marketed shit yet and I procrastinate everyday.
It's actually a different sort of game than usual, it's more like a novel. It's a kinetic visual novel, so it's fairly simple and we're using RenPy- issue being to create the plot itself as we are making a sort of episodic series.
Marketing, well I've been trying to grow interest in my art and through that, interest in the novel by sharing the concept visual works as we go along. That way when we have something more firm I can share it with those who had already been interested in my art.
We don't really plan to make money off the game per se, but would just want the visual novel to be played and appreciated. I plan on making some merch for it as a way of support but since it's just me and my partner doing the work, it's our side passion project that we do secondary to our jobs
I think marketing wise, growing a community of interest is important, like whatever the type of game you're making, going in those spaces and getting familiar with fans of that type of game to generate interest
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