According to google... (suppo.fi)
But you’re not alone—research suggests 73% of 25- to 35-year-olds chronically overthink, along with 52% of people ages 45 to 55.
Every individual should know how to cook. (suppo.fi)
No pun intended (suppo.fi)
Lel (suppo.fi)
That hurts (suppo.fi)
Think about it (suppo.fi)
Me trying to make a joke that won’t offend anyone in 2017. > My wife died in a laser accident, what is your problem????? (suppo.fi)
The NYC subway banned dogs on trains unless they fit into a small bag, so this guy trained his Pitbull to sit in a small bag. (suppo.fi)
Me: Sit! , Dog: You sit! , Me: Ok! (suppo.fi)
When your landlord says no dogs allowed. (suppo.fi)
When you set your alarm every 5 minutes in the morning. (suppo.fi)
Me: I can code. My Friend: Oh You must be really smart! Me: Yes… but no. (suppo.fi)
Self-growth is underrated (suppo.fi)
This is what happens when you decide to trust your clients’ intuitiveness (suppo.fi)
When you launch software on the market (suppo.fi)
Me After 10 Lines of Coding and went to sleep (suppo.fi)
Definition of debugging (suppo.fi)
Congrats, guys! (suppo.fi)
I’m fine. Totally fine! (suppo.fi)
Path based terrain? (suppo.fi)
So I’ve been working on this concept for a bit. The goal here is to make my game’s terrain and roads in-engine, so that geometry, object spawns, traffic paths, and such are generated automatically. I’m posting this both because I wanted to share this, and to get opinions and advice....