To be fair, I’d be pretty damn skeptical of something that easy. There’s always a catch, and I’d bet dollarydoos to hexed donuts that someone in the party arriving at said inn is no longer precisely who they were going into the portal.
Au contrare, sir or madam. I’m all for “shortcuts” as they’re quite simply an illusory sigh of relief. Let them take the elevator up after all’s said and done — even let them anticipate doing so as they begin the final showdown, et al.
See the hope in their eyes as they hang future plans on that gleaming shaft of transit tech, listen to them enmesh it in their exit strategies, (complete with skill-checking on the various buttons and backslapping each other when whatever they did made it work suddenly) and watch it evaporate as the chime sounds and the doors whoosh open on an array of fresh troops heading down to work…
This is that slo-mo second when they find out it’s the same elevator the site’s reinforcements were about to use when the heroes happened to be coming up with the exact opposite of intentions. 😜
If, as the DM, you’re letting your players trek unimpeded and unchallenged back to the relative safety of civilization after looting a hoard dry, those players will never understand why murderhobos are the worst.
To put a finer point on it: next time your players’re heading out on an adventure, have them cross paths with a clearly depleted group overburdened with treasure and magic trinkets making their way back to town… Do your players stand aside and wish them safe passage or, do they choose the efficiency of quick & easy cash over deadly risk over yonder horizon?
Heßisch goblins are not unlike SoCal coasties, though landlocked; in stark contrast to the assumed harshness of the German language, this dialect reflects its cultural roots in a laid-back and oft syncopated meter with a healthy seasoning of slang, my groms. I guder vie, oder? 🤙🏼
I think you’re getting downvotes for a couple reasons, the least of which is not the fact that you seem to be hinting at the Empire being subtle with IRL fascist adjacency… The faction was literally designed from the start with Nazis at the top of the inspiration list, and this is pretty common knowledge.
Secondly, James Earl Jones does not have a German accent, and its “Vader”. I’d go on, but there’s just so much to unpack. 😶
Goblinoids are German, with various tribes having dialectual differences (my personal fave is the Heßisch goblins of the wooded riverlands, famed for their spider silk surfing), but the most insidious in both regards is the hobgoblin Sweiß-Deutsch.
Thanks for permission to make my own choices, tiger. You don’t have to comment at all about your apparent following of my alleged wanderings here, but thanks for the flattery.
Get in line, clowns. 2077 might’ve had a hobbled launch, but y’all squirted at the starting gun and they’ve come around gloriously while you pointed at anyone but the culprit for your full diaper.
Hell, we all knew you were wearing one and we still gave you the benefit of the doubt. Shame on us, for sure, but you’re still walking around like you’ve changed your damn drawers… Nasty.