“Scrappiest Studio Award” to the team who shipped a decent game after 70% of their team was laid off. What an inspiration, just look at the adorable bags under their hunted eyes. Go crash and burn somewhere, guys. We’ll put out a call for contracts when we need you again
Undeniably there has got to be the allure of known, but Sega also knows the string of fumbling a beloved game series, so I hope they will be careful. Also, there are seasoned developers and designers who grew up playing the original Sega games, so I imagine it would be a real crowd pleaser within the company, too - to get to work on something you can get excited about (hopefully)
And before that the majority of their content was scraped from other, well-meaning sources. They just have great SEO, don’t mind copy+pasting, and hope that the network effect makes them to de facto source for [insert topic] while serving you ads.
"Dragon Age in the early days had its fair share of identity crises," Flynn says. "Was it going to be a tools-driven, modding-driven game like Neverwinter Nights? Was it going to be a big singleplayer RPG like The Elder Scrolls IV: Oblivion?"...
I’m loving BG3, but DA is honestly not that far off the mark. It’s missing crunchy, turn-based combat, and the sprawling story, but they probably have the tech and writing chops to pull that off, too.
A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....
Yeah a product like that needs a Big Personality to be a sort of spokesperson for it. To go around and do the press circuit, and be the face of the product. Get memed, etc.
My guess is it was just a bunch of well meaning nerds behind this one, and no one wanted to actually go out there and bat for it.
Fans have taken to the likes of X (formerly Twitter) and TikTok to question NetherRealm's decision to market Mortal Kombat 1 as a $70 Switch release. It has been called "robbery" and "disrespectful" to users.
I have a PC, PS5, and Switch, and never felt like the Switch was underpowered. Samewise, my phone doesn’t feel underpowered compared to my laptop, because I recognise they’re completely different devices.
You don’t get a Switch to play the latest God of War, you get it to play Mario and Zelda games, and cute lo-fi indie games
It’s estimated that 9,000 games industry jobs have been lost this year (www.videogameschronicle.com)
SEGA says reveal of IP revivals is “just the start of our initiative” (mynintendonews.com)
The Minecraft wiki has been moved from Fandom to Minecraft.wiki (minecraft.wiki)
Former BioWare manager wishes Dragon Age had kept a 'PC-centric' and 'modding-driven' identity like Neverwinter Nights (www.pcgamer.com)
"Dragon Age in the early days had its fair share of identity crises," Flynn says. "Was it going to be a tools-driven, modding-driven game like Neverwinter Nights? Was it going to be a big singleplayer RPG like The Elder Scrolls IV: Oblivion?"...
Stadia's death spiral, according to the Google employee in charge of mopping up after its murder (www.pcgamer.com)
A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....
A quarter of Starfield players couldn’t even be bothered to finish the first mission (www.vg247.com)
$70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet (www.eurogamer.net)
Fans have taken to the likes of X (formerly Twitter) and TikTok to question NetherRealm's decision to market Mortal Kombat 1 as a $70 Switch release. It has been called "robbery" and "disrespectful" to users.