I really appreciate the insight. I don’t think those things are worth US maintaining power in that region, but I imagine if I’m in the shoes of a world leader I might see things more ambiguously.
I’m very unhappy with Biden’s stance toward Israel. What strategic significance does that state have that outweighs what increasingly looks like genocide? It has to be something so important yet unpalatable to the voting public that it’s worth appearing to come down on the wrong side of history.
Does anyone have any ideas? Is having a western democracy in the middle east that we can work with worth giving said government carte blanche to exterminate their neighbor?
What is the consequence of allowing the daughter into the country? Favoritism toward an individual over others applying for VISAs? It doesn’t seem like a jump the line issue—the child was rejected outright?
I love the atmosphere of the game, and the first one is reminiscent of the Wizardy games in terms of building a party and having them die. I would probably never finish it, but I do play it from time time even still.
I hadn’t played the second game. I don’t know what this DLC is about, whether it furthers the game in the same way or changes the fundamentals. I would be interested in a more traditional RPG in this world though.
I’m scared they’ll go the gta route and abandon the single player for a long time so they can focus on mtx bullshit. Whatever they’re doing is almost certainly taking time away from TLOU 3
Yup. Unless this is going to be used in the third game as well, move on I say.
There’s a lot of room for improvement. The physics change from each major entry, and I’d like to see more realistic inertia to everything, and less floaty. Having to generate speed (or control it) to make a jump or stay on course would change the feel of the game and make things more interesting.