thevglibrary, 7 months ago to bookstodon Unique to this 3rd edition, "The Reel World" now takes you inside the world of creating music for #VideoGames 🎮🎶 Packed with composer interviews and insider tips, this is a great guide to get your start in the industry! 👉 https://www.thevideogamelibrary.org/book/the-reel-world-scoring-for-pictures-television-and-videogames-third-edition #Composer #Music #VideoGame #Gaming #Gamer #SFX #Composing #Career #Book #Books #Bookstodon @bookstodon #Movies #TV #Nintendo #PlayStation #Sega #Xbox #Interview #MusicIndustry #SoundDesign #GameDev #GameDesign #Indie #IndieGame #IndieGameDev
Unique to this 3rd edition, "The Reel World" now takes you inside the world of creating music for #VideoGames 🎮🎶
Packed with composer interviews and insider tips, this is a great guide to get your start in the industry!
👉 https://www.thevideogamelibrary.org/book/the-reel-world-scoring-for-pictures-television-and-videogames-third-edition
#Composer #Music #VideoGame #Gaming #Gamer #SFX #Composing #Career #Book #Books #Bookstodon @bookstodon #Movies #TV #Nintendo #PlayStation #Sega #Xbox #Interview #MusicIndustry #SoundDesign #GameDev #GameDesign #Indie #IndieGame #IndieGameDev
maxim, 10 months ago to random I hate bugs that can only be heard! The sound that is played when the enemy exits the state is sometimes not audible and it is not always clear during testing. When the code was written a long time ago, it is necessary to spend even more time on corrections #gamedev #sounddesign
I hate bugs that can only be heard!
The sound that is played when the enemy exits the state is sometimes not audible and it is not always clear during testing. When the code was written a long time ago, it is necessary to spend even more time on corrections
#gamedev #sounddesign