ZDL,
@ZDL@diyrpg.org avatar

I understand the intent. (I’ve been playing “story games” since the 1980s…) For me the problem is that I just don’t understand the mechanisms. When I try to read PbtA-based games I get Nigel Tufnel in my head saying “these go to eleven” only instead he’s saying “these dice rolls go backward”.

And all the explanations people point me at presume I’m a D&D player (I’m not) who’s never seen a story game before (when, as I’ve said, I’ve been playing them since the '80s). I’m just at the point now where I presume I will never grok a PbtA game and pass them over automatically now.

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