thingsiplay, 7 months ago (edited 7 months ago) Here is a very good technical video about this topic: The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code Edit: I linked the wrong video. Here is the one I wanted to link, from the same guy: The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code
Here is a very good technical video about this topic: The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
Edit: I linked the wrong video. Here is the one I wanted to link, from the same guy: The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code