eniko,
@eniko@peoplemaking.games avatar

Do Bethesda style open world games really even need a main plot and an ending of sorts? I gotta admit, even though I've played Oblivion, Skyrim, and more times than I can even count Morrowind, I've only finished a main quest in any of them once, and it was in Morrowind with a character so fully tricked out that it was trivial to stomp through the main quest to finally see what all the fuss with Dagoth Ur was about

Like. Would it actually detract from the experience at all if they just said "hey, here's a cool sandbox full of quests and places to explore, go nuts" and there wasn't a main quest?

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • uselessserver093
  • Food
  • aaaaaaacccccccce
  • test
  • CafeMeta
  • testmag
  • MUD
  • RhythmGameZone
  • RSS
  • dabs
  • KamenRider
  • Ask_kbincafe
  • TheResearchGuardian
  • KbinCafe
  • Socialism
  • oklahoma
  • SuperSentai
  • feritale
  • All magazines