GE-Proton8-21 Released
fixed washed out colors on some games with FSR disabled and incorrect screen resolution applied (such as Deep Rock Galactic) – thanks loathingKernel
fixed crash in DOOM Eternal on clean prefix due to incorrect screen resolution detection when FSR disabled – thanks loathingKernel
Rebased and re-added more accurate screen resolution detection for FSR – thanks loathingKernel
imported upstream patch needed for libreVR Revive bugs.winehq.org/show_bug.cgi?id=54687
updated wine bleeding edge
![](https://kbin.cafe/media/cache/resolve/entry_thumb/2e/32/2e327afdfe0ebe06bb3a2253b114cde62a5277b43fe963eb23721d2c85e88558.png)
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