WintryLemon,
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Farmville and Pokemon

Another major feature was the ‘Sungsong Ranch’, a little farm players could own in the Valley of the Four Winds as part of the ‘tillers’ guild. Each player would only ever see their own farm upon entering the area, but could visit other peoples’ farms by grouping up. It worked similarly to Stardew Valley. Next to the farm was a market, where players could sell their vegetables or give them as gifts to the locals in order to improve their relationships, and gradually unlock more parts of the farm.

Despite the inevitable Farmville comparisons, it was well received overall, which was a massive problem, because Blizzard only ever works in extremes. A far more elaborate version of this mechanic would rear its head in the following expansion, with terrible results, but that’s a drama for another post.

The most eye-catching addition to MoP was ‘pet battles’. Pets had existed for years, and were just little animated creatures that followed the player around. But now a system had been created to track and collect pets, name them, trade them, level them up, and fight them in matches against NPCs or other players. It was almost identical to Pokemon, a similarity lost on absolutely no one, and yet everyone felt the need to point out. Indeed, Blizzard had to reassure the community that it was not, in fact, a joke.

“This is like a comedy reel. Everyone’s laughing cuz it’s exactly like Pokemon in every way…he mentions feature after feature and they’re all taken from Pokemon. I’m surprised he kept a straight face for the most part.”

Youtuber ‘King Beaver’ had this to say:

”I thought this was gonna be really gay at first but then i realized i loved pokemon as a kid and you know what =/ i honestly wanna give this a try”

I suppose his intentions were good?

At any other time, pet battles probably wouldn’t have raised any eye-brows. But in a time of ‘Farmville knock-offs’, simplified talents, and cuddly pandas, when the community was already freaking out about MoP being aimed at girls, children, and casuals, it only poured fuel on the fire.

In his thread titled ‘Mists of Pandaria – Made for Children?’, one user writes:

Who honestly plays World of Warcraft and says “I’ve got to log in to duel my pet!”? Who gets a kick of these things? Go play tamagotchi or Pokemon if you wanna play a game like that. AND FARMS?! GO PLAY FARMVILLE OR SOMETHING!

Of course, when they actually got into the game, these people realised that the pet battles system wasn’t even noticeable unless you actually took an interest in it. And those who did take an interest usually loved it. But that didn’t matter. What mattered was that development time had been spent on it. WoW players have always had a toxic relationship with the finite nature of development. Whenever they see a feature they didn’t want, they immediately imagine the things they did want, which had to be sacrificed (usually a raid), because Blizzard could only create so much content.

”Blizzard need to focus on the bloody gameplay and not waste their time on these childish things. They have dug the grave for this game with cataclysm and now they are just sh*ttin on it”

Fortunately, there were some sane responses, such as this one by the user ‘Tziva’.

Everyone I know who is looking forward to the pet battles is well into adulthood. I’m not sure why they cross the line into childish more than, say, having a pet in general. Or transmogging to play dress-up. Or riding a giant kitty. Or getting your hair style changed. Or any of the other aspects of the game one could single out and proclaim “for children.”

Standing alongside this whole drama was another one, relating to ethics. Pokemon has always managed to sidestep the ‘animal cruelty’ aspect of making creatures fight each other through heavy worldbuilding. Pokemon are treated well, given the utmost medical care, and are shown actively choosing to participate Particularly in the show, Pokemon are treated less like slaves and more like fully independent characters who just happen to live in balls.

WoW never really tried to do this. And in many cases, the pets were literally just normal cats, rats, dogs, and birds. For example, the baby ape or Whomper, whose description is “When Whomper wants to play, he’ll let you know with a playful headbutt.”. WoW had hundreds of pets, and a lot of them didn’t really fit the whole ‘pokemon’ aesthetic. Players criticised the ethics of making them fight.

There were also literal children who could be used as pets, but Blizzard prevented them from being used against each other. This decision upset some people.

”I can’t have my own little humanling running around, punching squirrels in the face!”

[…]

If the Hunger Games taught us anything, we love to see children fight it out to the death. I hereby propose letting the little orc and human children join the pet battles. Add the little Christmas orc slaves too.

Aside from the jokes, there were some users who pointed out that many pets were just as sapient as humanoid children, so Blizzard was sort of making a statement by choosing which ones to allow. This drama didn’t really go anywhere, but it’s fun to talk about.

(Original post by Rumbleskim on /r/hobbydrama)

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