laenurd, 8 months ago The easiest way would probably be to just bundle your python scripts, including a proper environment, and running them via this: docs.godotengine.org/en/stable/…/class_os.html#cl… There ist also godot-python, but doesn’t seem to be working with Godot 4 yet. If you want to get more involved, you could also use c++ as an intermediate and combine Cython and GDExtenstion, but I have no experience with that.
The easiest way would probably be to just bundle your python scripts, including a proper environment, and running them via this: docs.godotengine.org/en/stable/…/class_os.html#cl…
There ist also godot-python, but doesn’t seem to be working with Godot 4 yet.
If you want to get more involved, you could also use c++ as an intermediate and combine Cython and GDExtenstion, but I have no experience with that.