leprasmurf, 9 months ago It’s a good rule of thumb, but Godot gives you enough rope to hang yourself with … at least until the next update 😀 If you need to pass information around to different scripts and/or scenes then you may wish to employ Singletons.
It’s a good rule of thumb, but Godot gives you enough rope to hang yourself with … at least until the next update 😀
If you need to pass information around to different scripts and/or scenes then you may wish to employ Singletons.