Umbrias,

a stretch to claim that proprietary software is inherently anticompetitive

That's exactly the point of making something proprietary. Like, literally the point, so your competitors cannot use it. It's anti competitive.

no more fundamentally difficult than implementing FSR

So we've established:

  1. That FSR is freely available to implement
  2. That DLSS is proprietary
  3. That FSR is on more games than DLSS and/or that games with DLSS often have FSR.
  4. That DLSS works only on NVIDIA cards
  5. that FSR works on, for all intents and purposes, all cards.

And you think it's evidence of foul play that FSR is on more games? Really? You don't see how your sampling bias has played into this?

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