Pixelologist,
@Pixelologist@beehaw.org avatar

Does anyone have before/after images? I never got into skullgirls

smart_boy,

While I have no clear opinion on this, it's hilarious that people who have had over 11 years to purchase the game, often at extreme discounts or in bundles, are rising up to proclaim that they won't be buying this game. Damn dude! I'm sure the developers are sweating bullets!

Kernel,
@Kernel@beehaw.org avatar

While I don't like neutering an artist's vision in the name of conformity or commercial pressure, it's generally a wise business practice to avoid deliberately offending your potential audience. I suppose a healthy gaming franchise needs new users to thrive, and maybe toning down the excess will broaden the game's appeal.

megabucks,

That video you shared was great!

I agree that neutering an artist's vision is almost always a mistake, but I wonder if the artist's vision has changed with the times as well? Furthermore, with patches, updates, downloadable content, and expansion packs for games, at what point is a game, as a work of art, complete?

How do you even begin to preserve a work of art when it is constantly changing and evolving?

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