COCOON - new game made by the former lead gameplay designer of LIMBO and INSIDE

I've been playing this today on GamePass for PC and it's really fun!

The trailer looks very chaotic but the game is actually a really well-paced Metroidvania/puzzle game where you collect orbs that contain different worlds. You can access the world within an orb using a portal, and you can even carry other orbs into the world with you so you can end up being in a world-within-a-world-within-a-world kind of thing.

Your character doesn't have weapons or gear that you upgrade. Instead you upgrade the orbs themselves - they can do things like shoot energy balls, switch certain parts of the world between a corporeal/ethereal state, reveal hidden pathways, etc. You complete this upgrade by defeating the boss within each orb's world - the combat is done through the clever manipulation of objects within the world though, rather than by having your character attack directly.

At first you only have one orb and the puzzles are simple, but later in the game you're juggling four orbs - each containing its own unique world, each with a unique special ability, each capable of entering the other worlds - and the puzzles become more and more devious.

Apart from the gameplay, the visuals, sound effects and music are all great too. It's got a really unique art direction, and all combined they form a really alien landscape.

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