teamonkey,

Godot is MUCH more lightweight than Unreal.

Unreal’s editor needs a beast of a dev PC, it’s basically like running a AAA game all the time, and it assumes by default that you’re making a top-end game with a top-spec PC.

Godot’s editor will run on pretty much anything. That’s not to say an external GPU won’t help, but if you keep the graphics simple you may not even need it.

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