bassomitron,

They really need to revamp this game’s itemization.

Molecular0079,

Even as a ice shard sorcerer primarily focused on lucky hit, I find this item to be straight garbage. There are much better, more consistent ways to get mana and health regen with other items.

NightSicarius,
@NightSicarius@aussie.zone avatar

Most of the lucky hits seem a bit “meh”. Keep in mind that lucky hit is a double roll, so you first have to roll a lucky hit and then you roll for your “up to a 5% chance” proc.

Small chance to heal isn’t great. Small chance to restore resource is okay. Small chance to immobilise, I don’t really care. Small chance to daze is okay as it’s effectively a stun.

Random 1% to 270% of your normal damage. You’ll average out to around 135% damage, so it could just be replaced by an item giving +35% damage.

It’s a fun item, I guess, but I’d really hate to have a string of 5% damage hits against a boss.

MrGerrit,

It’s the rimeheart situation all over again.

Xanvial,

Just realized that all other stats also randomly applied

False,

Random bullshit go!

BigWumbo,

Can’t tell if you’re joking or not

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