cloudless, Patch 4.04 or The Witcher 3: Wild Hunt is live and brings various fixes to the game!
Check out what changed in the list below.
PC-SPECIFIC
<pre style="background-color:#ffffff;"> <span style="color:#323232;">Frames allowed by the "Maximum Frames Per Second" setting will now be counted properly when DLSS Frame Generation is enabled. </span><span style="color:#323232;">Fixed some instances where characters' hair could look too bright when Ray Tracing was enabled. </span><span style="color:#323232;">Bald Mountain - Fixed a crash that occurred when Ray Tracing was enabled and all the other Ray Tracing options were off. </span><span style="color:#323232;">The Beast of White Orchard - Fixed an issue where loading a certain checkpoint save could cause the game to freeze if Ray Tracing was enabled. </span><span style="color:#323232;">Fixed an issue where the game would start without REDlauncher and open a browser tab request for permission to "Use Cyberpunk 2077 with your Epic Games Account". </span><span style="color:#323232;">Fixed an issue where input from a gamepad could still work while having the game in a suspended state. </span><span style="color:#323232;">Fixed an issue where a second cursor with high sensitivity would appear in the Main Menu when "Hardware Cursor" was set to "Off". </span>
VISUAL
<pre style="background-color:#ffffff;"> <span style="color:#323232;">Fixed an issue where fog could look as if it were 2D in some places. </span><span style="color:#323232;">Fixed an issue where the sky's reflection on the water with Ray Tracing enabled was partially missing at specific locations in White Orchard, Velen and Toussaint. </span><span style="color:#323232;">Grass collision now works properly. </span><span style="color:#323232;">Added an HDR calibration option. </span><span style="color:#323232;">Fixed an issue where the mountains in Kaer Morhen could disappear when changing the camera angle while Geralt is under water. </span><span style="color:#323232;">Get Junior - Removed an unnecessary body of water from Oxenfurt sewers. </span><span style="color:#323232;">Fixed an issue where the loading screen would stutter while having Ray Tracing enabled. </span>
QUESTS & GAMEPLAY
<pre style="background-color:#ffffff;"> <span style="color:#323232;">Added an option to switch potions and apply oils from the radial menu. </span><span style="color:#323232;">Fixed an issue where Geralt's health rapidly depleted when diving. </span><span style="color:#323232;">The Final Trial - Fixed an issue where leaving the area and coming back could cause Lambert to stand in the water instead of sitting in the boat, blocking progress. </span>
MISCELLANEOUS
<pre style="background-color:#ffffff;"> <span style="color:#323232;">Addressed some issues with loading saves when using the Cross Progression feature on multiple machines with the same GOG account. </span>
Please note: these are only the most notable changes and additions to the game. The patch contains other fixes that didn’t make it into this list.
Add comment