Seen At Computer Lab (suppo.fi)
![](https://kbin.cafe/media/cache/resolve/entry_thumb/6f/dd/6fdd91c594cf4caf84cb77f5a1928c87dce4f2a966a6b62f2d3bcab14e4d4ae9.jpg)
So I’ve been working on this concept for a bit. The goal here is to make my game’s terrain and roads in-engine, so that geometry, object spawns, traffic paths, and such are generated automatically. I’m posting this both because I wanted to share this, and to get opinions and advice....