Some people asked for a devlog, so here’s my experience working on GodotOS (not an actual OS by the way, just a program that resembles one). There’s a new preview video inside and some more info on the project.
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs. Hopefully this can be useful for Unity devs considering the switch.
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
Not sure if the Game Development community allows tabletop game discussion, feel free to correct me if this is the wrong place.