r(ule)eal (lemmy.blahaj.zone)
![](https://kbin.cafe/media/cache/resolve/entry_thumb/37/b7/37b78bd773b9fd6f7484161a29b952c72a9e8890cb00b3fd5e14482573735a2f.png)
I have had this happen with two scenes by now. These scenes consist of a large tilemap with multiple layers, a player and thats it. The scenes inherit from a LevelBase class I wrote, but that is so simple. that it can’t be the problem. LevelBase just has a open_pause_menu() function and nothing else. Does anyone know why this...
jokester
Inspired by lemmy.blahaj.zone/post/2427956...
I fucking hate these shitheads, I was arguing with one earlier and no matter how many facts I gave him with proper sources he just refused to actually show any kind of respect
Artist is Saturday Morning Breakfast Cereal
please watch rise of the teenage mutant ninja turtles i beg you
An illustration for my work-in-progress novel Sailor for the Second Dusk....
Posted late, as images werent working ereyesterday, but a new ref for my floofy goober