There’s a ton of options there besides hydrogen. Flow batteries are far more efficient than hydrogen, and there’s no particular barrier to mass production at this point. Then there’s anything from flywheels, other battery chemistries that are too heavy for EVs, or just pumping water uphill.
We need options there today. We want to be on 80% renewables by 2030 in industrialized countries, and that will require some kind of storage solution. Fortunately, we already have quite a few.
You think the toxic (deadly) lithium thermal runaways that can’t be stopped are somehow better? No. They are worse and a deadly underground carpark disaster waiting to happen.
Yup, all those trains waiting to explode in carparks. Nor are we developing better batteries that don’t have these problems. Nope, just leaving things exactly as they are.
Not enough lithium in the world to supply the global suv market . . .
Even if lithium was our only battery option, this is just plain wrong. People misunderstand what “reserve” means in mining. It’s not the amount of something that’s available to be mined. It’s the amount that is available profitably under current economic conditions. Both better technology and other shifts in the market mean more reserves “magically” open up.
Oceanic lithium mining may already been commercially viable, and the amount of lithium we can get from that is basically unlimited. On the lab side, there’s a promising string-based evaporation method, which would substantially reduce costs and environmental footprint–exactly the sort of tech that makes more reserves open up. It still needs to be demonstrated at scale, but the strings involved don’t use any exotic materials or have any difficult production.
There is no way that happens at this point. It’s not procedurally possible for Congress to pass one by the end of the year. Even a Congress that can get things done faster than the Congress we actually have would not be able to do it. Disney would have to have started the process 5 years ago.
And there’s a very good reason for that. Since the last copyright extension, Disney can get everything they want with trademark law instead of copyright. They also saw what happened with public outrage over Net Neutrality; the Internet was nascent the last time copyright was extended, but grassroots mobilization would rise up against them this time around. The fight would be expensive, and they don’t need to have it. They can let Steamboat Willy go into public domain on Jan 1 without any great loss.
People seem to be convinced that the worst thing that can happen will definitely happen. It shows little understanding of how copyright and trademark works, how Congress gets things done, and why Disney doesn’t need to pick a fight on this issue. Their lawyers are evil, but not dumb.
Disney is largely protecting its characters with trademark law now, yes. That’s why there’s no particular effort to extend copyright any further than they have.
Now, as long as there are companies in a capitalist system, or even in something closer to market socialism, trademark makes a certain amount of sense. You have certain branding that’s associated with your company (even if it’s a worker-owned co-op), and you don’t want your customers confused over its use by another company. We can certainly think of ways the current system can be approved–wider protection for satire, or easier ways to shut down bullshit lawsuits without spending a lot of money–but the idea makes sense in this context.
Now, if we’re aiming for a more commune-based system beyond market socialism, then no, we don’t need trademark at all.
Nooooo, the Internet has told me several times over the past 4 years that Disney has a secret plan to push a hidden bill to extend copyright another 100 years. This is the worst thing that could happen, and therefore it definitely will.
And there’s the two-step. Don’t come right out with what you want. Come out with a bad option, then switch over to the option you wanted when everyone complains.
Excel has a purpose, but storing data long term isn’t it. It’s for calculating data. It shouldn’t be the single source of truth.
One of the things Microsoft did to make it work was extending the row limit from 65k to 1M. Apparently, Economics professors were very excited about that one, which explains a lot.
That’s a naive way of pretending to be above it all. People downvote for a reason, and it can be useful to think about those reasons. Meanwhile, while complaining that "You’re also not listening to what I’m telling you . . . " while clearly not even bothering to address most of my points.
Assembly usage is pretty minor in these engines. Tends to be for just a few very tight loops. It has to be redone for every platform, too. Assembly for x86-64 doesn’t work on ARM. Hell, some things on 32-bit x86 won’t even work on x86-64. You would never want to do more than a function of inline ASM here or there. It’d be a nightmare if you did.
That said, it’s barely even touching on the complexity of modern engines. Unity and Unreal aren’t just engines, they’re a whole development ecosystem.
I’d like to jump out of the system for a moment and opine a few things:
People on Lemmy are generally fully aware of FOSS and support it
People on Lemmy are generally not the type who want to hand over everything to a few corporations
Even so, you’re being downvoted to oblivion
And there’s a very good reason for that: you are vastly understating how difficult it is to make something on the level of Unity or Unreal, and people here can see it. It’s not merely difficult, but completely out of reach for anyone without hundreds of millions of existing revenue. Open source is not going to get you there anytime soon. By the time it could even get to the current level of the big two engines, those two would have already moved on to something even better.
It’s not a choice between a corporate licensed engine or an open source one or an in-house one. It’s a choice between a corporate engine and having a finished product in any kind of reasonable time frame, or having a finished product that’s anything close to modern looking.
Now, I happen to agree with the statement “I want shorter games with worse graphics made by people who are paid more to work less and I’m not kidding”. So if that’s what you’re getting at, then I agree. But know that this is what you’re asking for.