FEROCIOUS Gameplay Demo (New King Kong Inspired FPS Game 2024) (piped.lunar.icu)
Discussion on "system requirement"
Basically, a discussion on “Alan Wake 2 system requirement” news… without “Alan Wake 2”… just the news.
Half-Life 2 RTX news: HEV suit has 34x more polygons than original version (www.tweaktown.com)
FFXIV’s director Yoshi-P reveals his dream collab - but he isn’t sure it could work (www.pcgamesn.com)
Star Citizen's StarEngine showcase (piped.lunar.icu)
SORCERESS is a first-person action-adventure game, on Kickstarter (piped.lunar.icu)
Alice: Asylum. Final words from American McGee (youtube.com)
Intel® PresentMon: OpenSource telemetry overlay to monitor and measure. 0.6 beta released (windows only) (game.intel.com)
Laika: Aged Through Blood Review - 9/10 IGN (za.ign.com)
Intel AI PC Acceleration Program launched (www.geeky-gadgets.com)
These features are set to enhance PC experiences across a range of applications, including audio effects, content creation, gaming, security, streaming, video collaboration, and more.
Google's finally bringing attention to Play Games on PC (www.androidheadlines.com)
Emdoor behind first PC handheld with an Intel Meteor Lake CPU (www.pcgamesn.com)
Unsurprisingly, Starfield was the best-selling game in the US for September (www.destructoid.com)
EA Sports FC 24 topped European game sales last month, but there's a catch (www.vg247.com)
Tony Hawk's Pro Skater 1+2 finally gets an offline mode, but only for the Steam Deck (www.pcgamer.com)
Save 100% on CRYPTARK on Steam (store.steampowered.com)
Skull Island: Rise of Kong is ugly and full of bugs. 3/10 - IGN (www.ign.com)
Russian studio fled country to finish game (www.polygon.com)
Minecraft is the first videogame ever to sell more than 300 million copies (www.pcgamer.com)
Cities Skylines 2 PC performance is below target and modding tools will be basic at launch, Paradox says (www.pcgamesn.com)
Super Mario Wonder is already playable on PC in 4K/60fps via Nintendo Switch emulators (www.dsogaming.com)
Turok 3: Shadow of Oblivion Remastered GoG page is up (www.gog.com)
Unity3D: " We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused..." (archive.ph)
cross-posted from: lemmy.ca/post/5556739...
Unity3D: " We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused..." (archive.ph)
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...